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Game Design Director

Electronic Arts
life insurance, paid time off, sick time, retirement plan
United States, Washington, Kirkland
Jun 25, 2025

Description & Requirements
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

Battlefield is a storied franchise renowned for uncompromising combat gameplay for over two decades. 100 million players and 5 billion hours played later, the Battlefield team is looking to define the future of the first-person shooter. United the banner of Battlefield Studios, 4 world-class teams across Criterion, DICE, Motive and Ripple Effect - all powered by the Battlefield Central Technology (BCT) team - have come together to focus on the future of the franchise, a connected Battlefield universe filled with immersive experiences built on our unique DNA.

Ripple Effect is a game studio on a mission to build community-first experiences through innovation and boundary-breaking technology.

Our Values: We believe in an honest and transparent environment, where developers grow in our crafts. We value bold risk-taking followed by excellence through iteration. We seek developers with diverse experiences who will enrich our studio creativity.

We are looking for a Design Director like you to join us in our mission to create amazing games and experiences, and to elevate ourselves and our craft. You will report to our Design Line Director. We are considering on-site and hybrid working options for candidates.

Responsibilities

  • Define the design direction within the creative constraints and project requirements

  • Collaborate with other project leads to set clear objectives and priorities for the design

  • Ensure all Design Documentation is delivered on time, is detailed enough for accurate estimation and all impacted parties have been able to review and influence as necessary.

  • Continuously drive understanding, alignment and excitement for the vision within the team and with external partners

  • Inspire, guide and mentor designers on the team in the pursuit of strong, creative designs implemented to the highest quality

  • Provide and solicit feedback from all stakeholders and team members in a graceful, constructive manner, with suggestions and solutions for improvement to both process and project

  • Collaborate closely with Experience Design to incorporate feedback from research, playtest data, and community feedback to forge an outstanding player experience

  • Be accountable for the project quality targets as well as the results achieved

Qualifications

  • 2+ years of experience leading game teams, defining design direction, and taking games from concept to completion

  • Experience developing for live service

  • Experience developing FPS and/or multiplayer games

  • Understanding of mass-market appeal, and the ability to innovate within it

COMPENSATION AND BENEFITS

The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).

PAY RANGES

* British Columbia (depending on location e.g. Vancouver vs. Victoria) * $107,600 - $147,100 CAD

In British Columbia, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.



About Electronic Arts
We're proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.
We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.
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